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en:multiplayer:help:hostcouldnot

Netwerk Session (Client) could not be initialized


You'll get this message if the host that opened the game did not enable his port forwarding.
Take a look on this page to find out, how to do that.


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en/multiplayer/help/hostcouldnot.txt · Zuletzt geändert: 2021/09/18 19:15 (Externe Bearbeitung)