AI
(Detailliertere Beschreibung der Inhalte einfügen)
Übersicht
Funktion
Variablen
Beschreibung
AI.Army_AddWaypoint
AI.Army_BeAlwaysAggressive
AI.Army_BuyLeader
AI.Army_ClearWaypoints
AI.Army_EnableLeaderAi
AI.Army_GetAnchorRodeLength
AI.Army_GetDistanceBetweenAnchorAndEnemy
AI.Army_GetEntityIdOfEnemy
AI.Army_GetNumberOfTroops
AI.Army_GetOccupancyRate
AI.Army_GetPlayerIdOfEnemy
AI.Army_GetPosition
AI.Army_GetWaypointRuns
AI.Army_IsRefreshing
AI.Army_SearchClosestEnemy
AI.Army_SetAnchor
AI.Army_SetAnchorRodeLength
AI.Army_SetScatterTolerance
AI.Army_SetSize
AI.Army_SetWaypointCallback
AI.Entity_ActivateRebuildBehaviour
AI.Entity_ConnectLeader
AI.Entity_ConnectUnemployedLeader
AI.Entity_ConnectUnemployedLeaderToArmy
AI.Entity_ConnectWithArmy
AI.Entity_CreateFormation
AI.Entity_GetConnectedArmy
AI.Entity_IsDead
AI.Entity_IsValid
AI.Entity_SetMaxNumberOfSoldiers
AI.Player_DisableAi
AI.Player_EnableAi
AI.Player_GetBalance
AI.Player_GetNumberOfLeaders
AI.Player_GetNumberOfSerfs
AI.Player_SetResourceLimits
AI.Player_SetResourceRefreshRates
AI.Player_SetResources
AI.TimeLine_AddEvent
AI.TimeLine_Update
AI.Village_ClearConstructionQueue
AI.Village_ClearResearchQueue
AI.Village_ClearUpgradeQueue
AI.Village_ConstructionQueueIsEmpty
AI.Village_DeactivateRebuildBehaviour
AI.Village_EnableConstructing
AI.Village_EnableExtracting
AI.Village_EnableRepairing
AI.Village_GetConstructionsInQueue
AI.Village_GetNumberOfMilitaryBuildings
AI.Village_IgnoreReconstructionForBuildingType
AI.Village_LimitExpansionRadius
AI.Village_SetResourceFocus
AI.Village_SetSerfLimit
AI.Village_StartConstruction
AI.Village_StartResearch