====== AI ====== FIXME (Detailliertere Beschreibung der Inhalte einfügen) ===== Übersicht ===== ^ Funktion ^ Variablen ^ Beschreibung ^ | [[s5lua_g:AI:Army_AddWaypoint|AI.Army_AddWaypoint]] | | | | [[s5lua_g:AI:Army_BeAlwaysAggressive|AI.Army_BeAlwaysAggressive]] | | | | [[s5lua_g:AI:Army_BuyLeader|AI.Army_BuyLeader]] | | | | [[s5lua_g:AI:Army_ClearWaypoints|AI.Army_ClearWaypoints]] | | | | [[s5lua_g:AI:Army_EnableLeaderAi|AI.Army_EnableLeaderAi]] | | | | [[s5lua_g:AI:Army_GetAnchorRodeLength|AI.Army_GetAnchorRodeLength]] | | | | [[s5lua_g:AI:Army_GetDistanceBetweenAnchorAndEnemy|AI.Army_GetDistanceBetweenAnchorAndEnemy]] | | | | [[s5lua_g:AI:Army_GetEntityIdOfEnemy|AI.Army_GetEntityIdOfEnemy]] | | | | [[s5lua_g:AI:Army_GetNumberOfTroops|AI.Army_GetNumberOfTroops]] | | | | [[s5lua_g:AI:Army_GetOccupancyRate|AI.Army_GetOccupancyRate]] | | | | [[s5lua_g:AI:Army_GetPlayerIdOfEnemy|AI.Army_GetPlayerIdOfEnemy]] | | | | [[s5lua_g:AI:Army_GetPosition|AI.Army_GetPosition]] | | | | [[s5lua_g:AI:Army_GetWaypointRuns|AI.Army_GetWaypointRuns]] | | | | [[s5lua_g:AI:Army_IsRefreshing|AI.Army_IsRefreshing]] | | | | [[s5lua_g:AI:Army_SearchClosestEnemy|AI.Army_SearchClosestEnemy]] | | | | [[s5lua_g:AI:Army_SetAnchor|AI.Army_SetAnchor]] | | | | [[s5lua_g:AI:Army_SetAnchorRodeLength|AI.Army_SetAnchorRodeLength]] | | | | [[s5lua_g:AI:Army_SetScatterTolerance|AI.Army_SetScatterTolerance]] | | | | [[s5lua_g:AI:Army_SetSize|AI.Army_SetSize]] | | | | [[s5lua_g:AI:Army_SetWaypointCallback|AI.Army_SetWaypointCallback]] | | | | [[s5lua_g:AI:Entity_ActivateRebuildBehaviour|AI.Entity_ActivateRebuildBehaviour]] | | | | [[s5lua_g:AI:Entity_ConnectLeader|AI.Entity_ConnectLeader]] | | | | [[s5lua_g:AI:Entity_ConnectUnemployedLeader|AI.Entity_ConnectUnemployedLeader]] | | | | [[s5lua_g:AI:Entity_ConnectUnemployedLeaderToArmy|AI.Entity_ConnectUnemployedLeaderToArmy]] | | | | [[s5lua_g:AI:Entity_ConnectWithArmy|AI.Entity_ConnectWithArmy]] | | | | [[s5lua_g:AI:Entity_CreateFormation|AI.Entity_CreateFormation]] | | | | [[s5lua_g:AI:Entity_GetConnectedArmy|AI.Entity_GetConnectedArmy]] | | | | [[s5lua_g:AI:Entity_IsDead|AI.Entity_IsDead]] | | | | [[s5lua_g:AI:Entity_IsValid|AI.Entity_IsValid]] | | | | [[s5lua_g:AI:Entity_SetMaxNumberOfSoldiers|AI.Entity_SetMaxNumberOfSoldiers]] | | | | [[s5lua_g:AI:Player_DisableAi|AI.Player_DisableAi]] | | | | [[s5lua_g:AI:Player_EnableAi|AI.Player_EnableAi]] | | | | [[s5lua_g:AI:Player_GetBalance|AI.Player_GetBalance]] | | | | [[s5lua_g:AI:Player_GetNumberOfLeaders|AI.Player_GetNumberOfLeaders]] | | | | [[s5lua_g:AI:Player_GetNumberOfSerfs|AI.Player_GetNumberOfSerfs]] | | | | [[s5lua_g:AI:Player_SetResourceLimits|AI.Player_SetResourceLimits]] | | | | [[s5lua_g:AI:Player_SetResourceRefreshRates|AI.Player_SetResourceRefreshRates]] | | | | [[s5lua_g:AI:Player_SetResources|AI.Player_SetResources]] | | | | [[s5lua_g:AI:TimeLine_AddEvent|AI.TimeLine_AddEvent]] | | | | [[s5lua_g:AI:TimeLine_Update|AI.TimeLine_Update]] | | | | [[s5lua_g:AI:Village_ClearConstructionQueue|AI.Village_ClearConstructionQueue]] | | | | [[s5lua_g:AI:Village_ClearResearchQueue|AI.Village_ClearResearchQueue]] | | | | [[s5lua_g:AI:Village_ClearUpgradeQueue|AI.Village_ClearUpgradeQueue]] | | | | [[s5lua_g:AI:Village_ConstructionQueueIsEmpty|AI.Village_ConstructionQueueIsEmpty]] | | | | [[s5lua_g:AI:Village_DeactivateRebuildBehaviour|AI.Village_DeactivateRebuildBehaviour]] | | | | [[s5lua_g:AI:Village_EnableConstructing|AI.Village_EnableConstructing]] | | | | [[s5lua_g:AI:Village_EnableExtracting|AI.Village_EnableExtracting]] | | | | [[s5lua_g:AI:Village_EnableRepairing|AI.Village_EnableRepairing]] | | | | [[s5lua_g:AI:Village_GetConstructionsInQueue|AI.Village_GetConstructionsInQueue]] | | | | [[s5lua_g:AI:Village_GetNumberOfMilitaryBuildings|AI.Village_GetNumberOfMilitaryBuildings]] | | | | [[s5lua_g:AI:Village_IgnoreReconstructionForBuildingType|AI.Village_IgnoreReconstructionForBuildingType]] | | | | [[s5lua_g:AI:Village_LimitExpansionRadius|AI.Village_LimitExpansionRadius]] | | | | [[s5lua_g:AI:Village_SetResourceFocus|AI.Village_SetResourceFocus]] | | | | [[s5lua_g:AI:Village_SetSerfLimit|AI.Village_SetSerfLimit]] | | | | [[s5lua_g:AI:Village_StartConstruction|AI.Village_StartConstruction]] | | | | [[s5lua_g:AI:Village_StartResearch|AI.Village_StartResearch]] | | |